Byte Magazine, March 1977, Star Trek game in BASIC

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Byte Magazine, March 1977, Star Trek game in BASIC

I remember sitting at my family's TRS-80 Model 1 and carefully typing in every line of this 399-line program by David Price of Midlothian, Virginia. You had to travel through the galaxy, use your long- and short-range sensors to find and destroy Klingon ships without getting destroyed yourself or running out of fuel. The end of the article addresses the lack of a standard for BASIC, which meant the reader would have to make adjustments in the code to account for variations in syntax for program control and data structures. Wikipedia has an article on the history of the game and its variants.

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